Frequently asked question, common issues, tips and tricks
Monitor id does not match compositor
The monitor id property that windows expect is mapped by Gdk, which is not always the same as the compositor. Instead use the gdkmonitor property which expects a Gdk.Monitor object.
import { App } from "astal/gtk3"
function Bar(gdkmonitor) {
return <window gdkmonitor={gdkmonitor} />
}
function main() {
for (const monitor of App.get_monitors()) {
if (monitor.model == "your-desired-model") {
Bar(monitor)
}
}
}
App.start({ main })Environment variables
JavaScript is not an bash.
const HOME = exec("echo $HOME") // does not workexec and execAsync runs the passed program as is, its not run in a shell environment, so the above example just passes $HOME as a string literal to the echo program.
Please don't do this
You could pass it to bash, but that is a horrible approach.
const HOME = exec("bash -c 'echo $HOME'")You can read environment variables with GLib.getenv.
import GLib from "gi://GLib"
const HOME = GLib.getenv("HOME")Custom SVG symbolic icons
Put the svgs in a directory, name them <icon-name>-symbolic.svg and use App.add_icons or icons parameter in App.start
App.start({
icons: `/path/to/icons`, // this dir should include custom-symbolic.svg
main() {
Widget.Icon({
icon: "custom-symbolic", // custom-symbolic.svg
css: "color: green;", // can be colored, like other named icons
})
},
})INFO
If there is a name clash with an icon from your current icon pack the icon pack will take precedence
Logging
The console API in gjs uses glib logging functions. If you just want to print some text as is to stdout use the globally available print function or printerr for stderr.
print("print this line to stdout")
printerr("print this line to stderr")Populate the global scope with frequently accessed variables
It might be annoying to always import Gtk only for the Gtk.Align enum.
import Gtk from "gi://Gtk"
declare global {
const START: number
const CENTER: number
const END: number
const FILL: number
}
Object.assign(globalThis, {
START: Gtk.Align.START,
CENTER: Gtk.Align.CENTER,
END: Gtk.Align.END,
FILL: Gtk.Align.FILL,
})export default function Bar() {
return <window>
<box halign={START} />
</window>
}import "./globals" // don't forget to import it first
import Bar from "./Bar"
App.start({
main() {
Bar()
}
})INFO
It is considered bad practice to populate the global scope, but its your code, not a public library.
Auto create Window for each Monitor
To have Window widgets appear on a monitor when its plugged in, listen to App.monitor_added.
export default function Bar(gdkmonitor: Gdk.Monitor) {
return <window gdkmonitor={gdkmonitor} />
}import { Gdk, Gtk } from "astal/gtk3"
import Bar from "./Bar"
function main() {
const bars = new Map<Gdk.Monitor, Gtk.Widget>()
// initialize
for (const gdkmonitor of App.get_monitors()) {
bars.set(gdkmonitor, Bar(gdkmonitor))
}
App.connect("monitor-added", (_, gdkmonitor) => {
bars.set(gdkmonitor, Bar(gdkmonitor))
})
App.connect("monitor-removed", (_, gdkmonitor) => {
bars.get(gdkmonitor)?.destroy()
bars.delete(gdkmonitor)
})
}
App.start({ main })Error: Can't convert non-null pointer to JS value
These happen when accessing list type properties. Gjs fails to correctly bind List and other array like types of Vala as a property.
import Notifd from "gi://AstalNotifd"
const notifd = Notifd.get_default()
notifd.notifications
notifd.get_notifications() TIP
Open up an issue/PR to add a workaround.
How to create regular floating windows
Use Gtk.Window with Widget.astalify.
By default Gtk.Window is destroyed on close. To prevent this add a handler for delete-event.
const RegularWindow = Widget.astalify(Gtk.Window)
return <RegularWindow
onDeleteEvent={(self) => {
self.hide()
return true
}}
>
{child}
</RegularWindow>Is there a way to limit the width/height of a widget?
Unfortunately not. You can set a minimum size with min-width and min-heigth css attributes, but you can not set max size.
Custom widgets with bindable properties
In function components you can wrap any primitive to handle both binding and value cases as one.
function MyWidget(props: { prop: string | Binding<string> }) {
const prop = props.prop instanceof Binding
? props.prop
: bind({ get: () => props.prop, subscribe: () => () => {} })
function setup(self: Widget.Box) {
self.hook(prop, () => {
const value = prop.get()
// handler
})
}
return <box setup={setup}>
</box>
}You can pass the prop the super constructor in subclasses
@register()
class MyWidget extends Widget.Box {
@property(String)
set prop(v: string) {
// handler
}
constructor(props: { prop: string | Binding<string> }) {
super(props)
}
}How do I register keybindings?
If you want global keybindings use your compositor. Only focused windows can capture events. To make a window focusable set its keymode.
<window
keymode={Astal.Keymode.ON_DEMAND}
onKeyPressEvent={(self, event: Gdk.Event) => {
if (event.get_keyval()[1] === Gdk.KEY_Escape) {
self.hide()
}
}}
/><window
keymode={Astal.Keymode.ON_DEMAND}
onKeyPressed={(self, keyval) => {
if (keyval === Gdk.KEY_Escape) {
self.hide()
}
}}
/>How to create a Popup
In Gtk4 simply use Gtk's builtin Popover.
In Gtk3 you can create an Astal.Window and handle click events.
Checkout examples/gtk3/js/popover