Skip to content

Binding

As mentioned before binding an object's state to another - so in most cases a Variable or a GObject.Object property to a widget's property - is done through the bind function which returns a Binding object.

Binding objects simply hold information about the source and how it should be transformed which Widget constructors can use to setup a connection between themselves and the source.

ts
class Binding<Value> {
    private transformFn: (v: any) => unknown
    private emitter: Subscribable<Value> | Connectable
    private prop?: string

    as<T>(fn: (v: Value) => T): Binding<T>
    get(): Value
    subscribe(callback: (value: Value) => void): () => void
}

A Binding can be constructed from an object implementing the Subscribable interface (usually a Variable) or an object implementing the Connectable interface and one of its properties (usually a GObject.Object instance).

ts
function bind<T>(obj: Subscribable<T>): Binding<T>

function bind<
    Obj extends Connectable,
    Prop extends keyof Obj,
>(obj: Obj, prop: Prop): Binding<Obj[Prop]>

Subscribable and Connectable interface

Any object implementing one of these interfaces can be used with bind.

ts
interface Subscribable<T> {
    subscribe(callback: (value: T) => void): () => void
    get(): T
}

interface Connectable {
    connect(signal: string, callback: (...args: any[]) => unknown): number
    disconnect(id: number): void
}

Example Custom Subscribable

When binding the children of a box from an array, usually not all elements of the array changes each time, so it would make sense to not destroy the widget which represents the element.

ts
import { type Subscribable } from "astal/binding"
import { Gtk } from "astal"

export class VarMap<K, T = Gtk.Widget> implements Subscribable {
    #subs = new Set<(v: Array<[K, T]>) => void>()
    #map: Map<K, T>

    #notifiy() {
        const value = this.get()
        for (const sub of this.#subs) {
            sub(value)
        }
    }

    #delete(key: K) {
        const v = this.#map.get(key)

        if (v instanceof Gtk.Widget) {
            v.destroy()
        }

        this.#map.delete(key)
    }

    constructor(initial?: Iterable<[K, T]>) {
        this.#map = new Map(initial)
    }

    set(key: K, value: T) {
        this.#delete(key)
        this.#map.set(key, value)
        this.#notifiy()
    }

    delete(key: K) {
        this.#delete(key)
        this.#notifiy()
    }

    get() {
        return [...this.#map.entries()]
    }

    subscribe(callback: (v: Array<[K, T]>) => void) {
        this.#subs.add(callback)
        return () => this.#subs.delete(callback)
    }
}

And this VarMap<key, Widget> can be used as an alternative to Variable<Array<Widget>>.

tsx
function MappedBox() {
    const map = new VarMap([
        [1, <MyWidget id={id} />]
        [2, <MyWidget id={id} />]
    ])

    const conns = [
        gobject.connect("added", (_, id) => map.set(id, MyWidget({ id }))),
        gobject.connect("removed", (_, id) => map.delete(id, MyWidget({ id }))),
    ]

    return <box onDestroy={() => conns.map(id => gobject.disconnect(id))}>
        {bind(map).as(arr => arr.sort(([a], [b]) => a - b).map(([,w]) => w))}
    </box>
}

Example Custom Connectable

Astal provides decorator functions that make it easy to subclass gobjects, however you can read more about GObjects and subclassing on gjs.guide.

Objects coming from libraries usually have a singleton gobject you can access with .get_default().

Here is an example of a Brightness library by wrapping the brightnessctl cli utility and by monitoring /sys/class/backlight

ts
import GObject, { register, property } from "astal/gobject"
import { monitorFile, readFileAsync } from "astal/file"
import { exec, execAsync } from "astal/process"

const get = (args: string) => Number(exec(`brightnessctl ${args}`))
const screen = exec(`bash -c "ls -w1 /sys/class/backlight | head -1"`)
const kbd = exec(`bash -c "ls -w1 /sys/class/leds | head -1"`)

@register({ GTypeName: "Brightness" })
export default class Brightness extends GObject.Object {
    static instance: Brightness
    static get_default() {
        if (!this.instance)
            this.instance = new Brightness()

        return this.instance
    }

    #kbdMax = get(`--device ${kbd} max`)
    #kbd = get(`--device ${kbd} get`)
    #screenMax = get("max")
    #screen = get("get") / (get("max") || 1)

    @property(Number)
    get kbd() { return this.#kbd }

    set kbd(value) {
        if (value < 0 || value > this.#kbdMax)
            return

        execAsync(`brightnessctl -d ${kbd} s ${value} -q`).then(() => {
            this.#kbd = value
            this.notify("kbd")
        })
    }

    @property(Number)
    get screen() { return this.#screen }

    set screen(percent) {
        if (percent < 0)
            percent = 0

        if (percent > 1)
            percent = 1

        execAsync(`brightnessctl set ${Math.floor(percent * 100)}% -q`).then(() => {
            this.#screen = percent
            this.notify("screen")
        })
    }

    constructor() {
        super()

        const screenPath = `/sys/class/backlight/${screen}/brightness`
        const kbdPath = `/sys/class/leds/${kbd}/brightness`

        monitorFile(screenPath, async f => {
            const v = await readFileAsync(f)
            this.#screen = Number(v) / this.#screenMax
            this.notify("screen")
        })

        monitorFile(kbdPath, async f => {
            const v = await readFileAsync(f)
            this.#kbd = Number(v) / this.#kbdMax
            this.notify("kbd")
        })
    }
}

And it can be used like any other library object.

tsx
function BrightnessSlider() {
    const brightness = Brightness.get_default()

    return <slider
        value={bind(brightness, "screen")}
        onDragged={({ value }) => brightness.screen = value}
    />
}

Released under the LGPL v2.1 License