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Widget

Gtk3

Additional widget properties

These are properties that Astal additionally adds to Gtk.Widgets

  • className: string - List of class CSS selectors separated by white space.
  • css: string - Inline CSS. e.g label { color: white; }. If no selector is specified * will be assumed. e.g color: white; will be inferred as * { color: white; }.
  • cursor: string - Cursor style when hovering over widgets that have hover states, e.g it won't work on labels. list of valid values.
  • clickThrough: boolean - Lets click events through.

To have a full list of available properties, reference the documentation of the widget.

Most common ones you will use frequently are

Additional widget methods

setup

setup is a convenience prop to remove the need to predefine widgets before returning them in cases where a reference is needed.

without setup

tsx
function MyWidget() {
    const button = new Widget.Button()
    // setup button
    return button
}

using setup

tsx
function MyWidget() {
    function setup(button: Widget.Button) {
        // setup button
    }

    return <buttons setup={setup} />
}

hook

Shorthand for connection and disconnecting to Subscribable and Connectable objects.

without hook

tsx
function MyWidget() {
    const id = gobject.connect("signal", callback)
    const unsub = variable.subscribe(callback)

    return <box
        onDestroy={() => {
            gobject.disconnect(id)
            unsub()
        }}
    />
}

with hook

tsx
function MyWidget() {
    return <box
        setup={(self) => {
            self.hook(gobject, "signal", callback)
            self.hook(variable, callback)
        }}
    />
}

toggleClassName

Toggle classNames based on a condition

tsx
function MyWidget() {
    return <box
        setup={(self) => {
            self.toggleClassName("classname", someCondition)
        }}
    />
}

How to use non builtin Gtk widgets

Using the astalify mixin you can subclass widgets to behave like builtin widgets. The astalify mixin will apply the following:

  • set visible to true by default (Gtk3 widgets are invisible by default)
  • make gobject properties accept and consume Binding objects
  • add properties and methods listed above
  • set up signal handlers that are passed as props prefixed with on
tsx
import GObject from "gi://GObject"
import { Gtk, Gdk, Widget, astalify, type ConstructProps } from "astal/gtk3"

// subclass, register, define constructor props
class ColorButton extends astalify(Gtk.ColorButton) {
    static { GObject.registerClass(this) }

    constructor(props: ConstructProps<
        ColorButton,
        Gtk.ColorButton.ConstructorProps,
        { onColorSet: [] } // signals of Gtk.ColorButton have to be manually typed
    >) {
        super(props as any)
    }
}

function MyWidget() {
    function setup(button: ColorButton) {

    }

    return <ColorButton
        setup={setup}
        useAlpha
        rgba={new Gdk.RGBA({
            red: 1,
            green: 0,
            blue: 0,
            alpha: 0.5,
        })}
        onColorSet={(self) => {
            print(self.rgba)
        }}
    />
}

INFO

Signal properties have to be annotated manually for TypeScript. You can reference Gtk3 and Astal3 for available signals.

TypeScript

Type of widgets are available through Widget. Here is an example Widget that takes in and handles a possibly Binding prop.

tsx
import { Binding, Variable } from "astal"
import { Widget } from "astal/gtk3"

export interface ToggleButtonProps extends Widget.ButtonProps {
    onToggled?: (self: Widget.Button, on: boolean) => void
    state?: Binding<boolean> | boolean
    child?: JSX.Element
}

export default function ToggleButton(btnprops: ToggleButtonProps) {
    const { state = false, onToggled, setup, child, ...props } = btnprops
    const innerState = Variable(state instanceof Binding ? state.get() : state)

    return <button
        {...props}
        setup={self => {
            setup?.(self)

            self.toggleClassName("active", innerState.get())
            self.hook(innerState, () => self.toggleClassName("active", innerState.get()))

            if (state instanceof Binding) {
                self.hook(state, () => innerState.set(state.get()))
            }
        }}
        onClicked={self => {
            onToggled?.(self, !innerState.get())
        }}
    >
        {child}
    </button>
}

Builtin Widgets

These widgets are available by default in JSX.

  • box: Astal.Box

    tsx
    <box>Horizontal Box</box>
    tsx
    <box orientation={1}>Vertical Box</box>
  • button: Astal.Button

    tsx
    <button onClicked={self => print(self, "was clicked")}>
        Click Me
    </button>
  • centerbox: Astal.CenterBox

    tsx
    <centerbox orientation={1}>
        <label vexpand valign={Gtk.Align.START} label="Start Widget" />
        <label label="Center Widget" />
        <label vexpand valign={Gtk.Align.END} label="End Widget" />
    </box>
  • circularprogress: Astal.CircularProgress

    tsx
    <circularprogress value={.5} startAt={0.75} endAt={0.75}>
        <icon />
    </circularprogress>
    css
    circularprogress {
        color: green;
        background-color: black;
        font-size: 6px;
        margin: 2px;
        min-width: 32px;
    }
  • drawingarea: Gtk.DrawingArea

    tsx
    <drawingarea onDraw={drawingFunction} />
  • entry: Gtk.Entry

    tsx
    <window keymode={Astal.Keymode.ON_DEMAND}>
        <entry
            onChanged={self => print("text changed", self.text)}
            onActivate={self => print("enter", self.text)}
        />
    </window>
  • eventbox: Astal.EventBox

    tsx
    <eventbox
        onClick={(_, event) => {
            print(event.modifier, event.button)
        }}
    />
  • icon: Astal.Icon

    tsx
    <icon icon={GLib.get_os_info("LOGO") || "missing-symbolic"} />
    css
    icon {
      font-size: 16px;
    }
  • label: Astal.Label

    tsx
    <label label="hello" maxWidthChars={16} wrap />
  • levelbar: Astal.LevelBar

    tsx
    <levelbar value={0.5} widthRequest={200} />
  • overlay: Astal.Overlay

    tsx
    <overlay>
        <box heightRequest={40} widthRequest={40}>Child</box>
        <box className="overlay" valign={Gtk.Align.START} halign={Gtk.Align.END}>1</box>
    </overlay>
  • revealer: Gtk.Revealer

    tsx
    <revealer
        setup={self => timeout(500, () => self.revealChild = true)}
        transitionType={Gtk.RevealerTransitionType.SLIDE_UP}>
        <label label="Child" />
    </revealer>
  • scrollable: Astal.Scrollable

    tsx
    <scrollable heightRequest={100}>
        <box orientation={1}>
            {Array.from({ length: 10 }, (_, i) => (
                <button>{i}</button>
            ))}
        </box>
    </scrollable>
  • slider: Astal.Slider

    tsx
    <slider widthRequest={100} onDragged={self => print("new value", self.value)} />
  • stack: Astal.Stack

    tsx
    <stack visibleChildName="child2">
        <label name="child1" label="child1" />
        <label name="child2" label="child2" />
    </stack>
  • switch: Gtk.Switch

    tsx
    <switch onNotifyActive={self => print(self.active)} />
  • window: Astal.Window

    tsx
    <window
        className="Bar"
        name="bar"
        namespace="bar"
        application={App}
        monitor={0}
        anchor={Astal.WindowAnchor.TOP | Astal.WindowAnchor.LEFT}
        exclusivity={Astal.Exclusivity.EXCLUSIVE}
        keymode={Astal.Keymode.ON_DEMAND}
    >
        <centerbox />
    </window>

Gtk4

The Gtk4 js library does not add any additional properties to the widgets, but it still has some additional properties that the constructors handle.

  • type: string an arbitrary string that the Buildable interface uses.

  • event handlers for EventControllers

    ts
    type EventController<Self extends Gtk.Widget> = {
        onFocusEnter?: (self: Self) => void
        onFocusLeave?: (self: Self) => void
    
        onKeyPressed?: (self: Self, keyval: number, keycode: number, state: Gdk.ModifierType) => void
        onKeyReleased?: (self: Self, keyval: number, keycode: number, state: Gdk.ModifierType) => void
        onKeyModifier?: (self: Self, state: Gdk.ModifierType) => void
    
        onLegacy?: (self: Self, event: Gdk.Event) => void
        onButtonPressed?: (self: Self, state: Gdk.ButtonEvent) => void
        onButtonReleased?: (self: Self, state: Gdk.ButtonEvent) => void
    
        onHoverEnter?: (self: Self, x: number, y: number) => void
        onHoverLeave?: (self: Self) => void
        onMotion?: (self: Self, x: number, y: number) => void
    
        onScroll?: (self: Self, dx: number, dy: number) => void
        onScrollDecelerate?: (self: Self, vel_x: number, vel_y: number) => void
    }
  • setup: (self): void setup function that runs after constructor

    tsx
    // without `setup`
    function MyWidget() {
        const button = Widget.Button()
        // setup button
        return button
    }
    
    // using `setup`
    function MyWidget() {
        function setup(button: Widget.Button) {
            // setup button
        }
    
        return <buttons setup={setup} />
    }

There is also a hook utility

tsx
// without `hook`
function MyWidget() {
    const id = gobject.connect("signal", callback)
    const unsub = variable.subscribe(callback)

    return <box
        onDestroy={() => {
            gobject.disconnect(id)
            unsub()
        }}
    />
}

// with `hook`
import { hook } from "astal/gtk4"

function MyWidget() {
    return <box
        setup={(self) => {
            self.hook(gobject, "signal", callback)
            self.hook(variable, callback)
        }}
    />
}

How to use non builtin Gtk widgets

Using the astalify function you can create wrappers around widget constructors to make them behave like builtin widgets. The astalify function will do the followings:

  • make gobject properties accept and consume Binding objects
  • handle properties listed above
  • set up signal handlers that are passed as props prefixed with on
tsx
import GObject from "gi://GObject"
import { Gtk, astalify, type ConstructProps } from "astal/gtk4"

type CalendarProps = ConstructProps<Gtk.Calendar, Gtk.Calendar.ConstructorProps>
const Calendar = astalify<Gtk.Calendar, Gtk.Calendar.ConstructorProps>(Gtk.Calendar, {
    // if it is a container widget, define children setter and getter here
    getChildren(self) { return [] },
    setChildren(self, children) {},
})

function MyWidget() {
    function setup(button: Gtk.Calendar) {

    }

    return <Calendar
        setup={setup}
        onDaySelected={(self) => {
            print(self.day)
        }}
    />
}

Builtin Widgets

These widgets are available by default in JSX.

  • box: Astal.Box

    tsx
    <box>Horizontal Box</box>
    tsx
    <box orientation={1}>Vertical Box</box>
  • button: Gtk.Button

    tsx
    <button onClicked={self => print(self, "was clicked")}>
        Click Me
    </button>
  • centerbox: Gtk.CenterBox

    tsx
    <centerbox orientation={1}>
        <label label="Start Widget" />
        <label label="Center Widget" />
        <label label="End Widget" />
    </box>
  • entry: Gtk.Entry

    tsx
    <window keymode={Astal.Keymode.ON_DEMAND}>
        <entry
            onNotifyText={self => print("text changed", self.text)}
            onActivate={self => print("enter", self.text)}
        />
    </window>
  • image: Gtk.Image

    tsx
    <image iconName={GLib.get_os_info("LOGO") || "missing-symbolic"} />
    css
    image {
      -gtk-icon-size: 16px;
    }
  • label: Gtk.Label

    tsx
    <label label="hello" maxWidthChars={16} wrap />
  • levelbar: Gtk.LevelBar

    tsx
    <levelbar value={0.5} widthRequest={200} />
  • overlay: Gtk.Overlay

    tsx
    <overlay>
        <box heightRequest={40} widthRequest={40}>Child</box>
        <box type="overlay measure" >1</box>
        <box type="overlay clip" >2</box>
        <box type="overlay clip measure" >3</box>
    </overlay>
  • revealer: Gtk.Revealer

    tsx
    <revealer
        setup={self => timeout(500, () => self.revealChild = true)}
        transitionType={Gtk.RevealerTransitionType.SLIDE_UP}>
        <label label="Child" />
    </revealer>
  • slider: Astal.Slider

    tsx
    <slider widthRequest={100} onNotifyValue={self => print("new value", self.value)} />
  • stack: Gtk.Stack

    tsx
    <stack visibleChildName="child2">
        <label name="child1" label="child1" />
        <label name="child2" label="child2" />
    </stack>
  • switch: Gtk.Switch

    tsx
    <switch onNotifyActive={self => print(self.active)} />
  • menubutton: Gtk.MenuButton and popover: Gtk.Popover

    tsx
    <menubutton>
      <label label="Button Content" />
      <popover>
        <label label="Popover Content" />
      </popover>
    </menubutton>
  • window: Astal.Window

    tsx
    <window
        cssClasses={["Bar"]}
        name="bar"
        namespace="bar"
        application={App}
        monitor={0}
        anchor={Astal.WindowAnchor.TOP | Astal.WindowAnchor.LEFT}
        exclusivity={Astal.Exclusivity.EXCLUSIVE}
        keymode={Astal.Keymode.ON_DEMAND}
    >
        <centerbox />
    </window>

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